Although Razor doesn’t have a shocking pick rate or anything, the fact that he remains a solid option versus Lifestealer makes his life even harder than it already is.Īnd of course, there is also Templar Assassin, one of the best mids and one of the best heroes overall in the metagame. Razor is also a big problem for Lifestealer, thanks to Static Link taking away all of his damage even through the magic immunity of Rage. If you want to know exactly how bad his matchup versus Slardar is, it’s around 56 percent in favor of the Slithereen Guard according to Dotabuff. Slardar completely crushes Lifestealer, who relies on his magic immunity (which Bash of the Deep pierces) and passive lifesteal (which can be negated or even overpowered by the armor reduction from Corrosive Haze) to go toe-to-toe with other right click heroes. The popularity of Slardar (who also took a set of nerfs this patch but has maintained a win rate above 50 percent) also means that Lifestealer has practically no spot in the meta. Moreover, a few of his counters are also top picks right now. His two main sources of damage have become worse than they used to be, and the old Radiance build delays his timing enough that the rest of his team suffers in a brawl-heavy metagame. Given these nerfs, it may take a long while for Lifestealer to become viable again. Against heroes, this doesn’t really mean much-but for taking towers, barracks, and especially Roshan it means quite a lot. One of Desolator’s most underrated aspects happens to be the fact that it makes your teammates hit slightly harder, since the armor reduction benefits their right clicks as well. Moreover, this means that Lifestealer’s team is also worse off due to the nerf. Desolator-based builds were never really the most popular on Lifestealer-but considering his mediocre physical damage output in the mid to late game, the fact that Desolator is now worse thus makes him worse during his ideal timing window as well. This change doesn’t crush him nearly as much as the Maelstrom and Mjollnir nerfs do, but it does still affect him nonetheless. Desolator’s Corruption passive now only reduces armor by six points instead of seven-though the amount of bonus damage given by the item was increased by 10. Speaking of physical damage, Lifestealer was also indirectly affected by the nerf to Desolator. He is very dependent on DPS items in this regard, and having less reach on Maelstrom and Mjollnir certainly diminishes his overall output-particularly on targets that are susceptible to magic damage. Lifestealer also happens to have rather mediocre natural scaling, especially on the physical damage side of things. Without the bounce range that Maelstrom and Mjollnir used to have, he now finds it a lot more difficult to extend his reach to vulnerable targets like supports in the backline. This is because Lifestealer relies quite a bit on the Chain Lightning triggers to deal damage in large-scale engagements. While this does nothing to affect Lifestealer’s farming speed, it does make him a lot worse in teamfights. 250 units happens to be how much an Aether Lens extends a hero’s overall cast range-which is absolutely substantial especially on certain heroes like Pugna and Shadow Shaman. While this doesn’t seem big on paper, comparing it to another item helps put just how much this means into perspective. Maelstrom and Mjollnir in particular jump out immediately, given that they are both extremely important core items to Lifestealer.īoth items had their Chain Lightning passives adjusted downwards, from 900 units down to 650. Truth be told, it isn’t the direct nerfs that made Lifestealer so bad all of a sudden, but rather what got stricken down around him. So how come changes supposedly so tiny have affected his win rate? Indirect damage The shape of the hero’s win rate trend graph on Dotabuff shows as much:īut just why did this happen to him? It’s not like the nerfs to Lifestealer himself were particularly painful, having only received small reductions to his base attack speed and his base damage. After enjoying a fairly long period of being a top-tier carry, Lifestealer’s win rate has gone down from a peak of around 56 percent on February 25 (the day before the patch) all the way to a dismal 48.67 percent.Ī loss of nearly five percent indicates that the patch has truly caused Lifestealer to get thrown back into the dumpster. Out of all of those affected by the patch, Lifestealer is one hero that has taken a massive hit to their win rate over the last seven days.
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